This does the following :
- open a local mesh file, using
pixpipe.FileToArrayBufferReader
- redirect the file buffer into a
pixpipe.fileToGenericMesh3D
to extract mesh data
- get the output as a generique
pixpipe.Mesh3D
object
- display the mesh using ThreeJS
Open MniOBJ file
Looking for MNI OBJ sample files?
Look here